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Jeffdoe : The Portfolio of Jeff Toll

.Net Magazine Articles





Over the past few months .Net magazine’s Associate Editor Oliver Lindberg gave me the opportunity to take part in a site makeover feature for Issue 190. In this issue I redesigned a site called “Frigginrandom.com” accompanied with a design write up.


In issue 195 I conjured up some ideas and presented them to .Net. The topic chosen was “Hitting Deadlines: How to manage yourself and design effectively when time is tight”. In this article I share some basic insight in my daily design process.

Issue 190 : Site Makeover “Frigginrandom.com”

Issue 195 : Hitting Deadlines



Enjoy!



Design: Featured in “New Web Pick” Magazine Issue 22

new-web-pick-jeffdoe


I was just featured in New Web Picks latest magazine and they also included a small candid interview of myself. I’ve posted the interview below, but if you are further interested you can buy the e-magazine for $2.50. It’s a really cool issue, ton’s of great stuff including an interview with the badass interactive shop Cartelle. You gotta love them!


Enjoy!



Issue 22: Interview with Jeff Toll



Tell us a little bit about your background?


Before focusing on interaction design I was really into traditional art. Art was something I had been involved in since I was a child. My first real inspiration dates back to the good days of Mark Kisler (https://www.draw3d.com/). From that point I was really hooked on drawing and got more serious about it as I grew older. I studied art in college while at the same tisme perusing a business degree. Water color, sketching and charcoal were my strong suites. I was torn between the thought of making money (business degree) and doing something I loved (art). At around the age of 23 I really got into Dj’ing and started buying Drum n’ Bass albums. The album art work blew me away, I had never really stopped to think about graphic design, so this was my first introduction. From there things instantly clicked. I changed my major and dived head first into design. I then quickly graduated and the rest was history. The core principles of design learned I in college has allowed me to be diverse in all mediums. Interaction design in particular.



Who are your main inspirations? / What are your influences?


My obvious inspiration comes from interactive shops such as Odopod, B Reel and Firstborn just to name a few. All of their work is amazing of course, but I’ve been more so inspired by their devotion for solely creating interactive work. Interactive design is by far my favorite design discipline, so it’s really nice to see these shops focus on interactive and not position themselves as a “Jack of all traits” shop. There’s no room for a business model like this if you want your work to be compared with the Odopods / Firstborns.


My main inspiration comes from my wife and son. They inspire and motivate me more than any shop or designer ever could.


My influences come a vast array of things other than viewing other design work. I’m always aware of my surroundings, for example if I’m out skateboarding I’ll take note of fashion, music and slang etc. The majority of my work is heavily rooted in youth culture so as I get older it’s even more important that I stay relevant with what’s going on in that age demographic, I still feel like I’m 20 years old even though I’m that plus 11. The design industry is amazing in that regard; it forces you stay young!



How do you keep motivated and interested?


I work and live in Sacramento, CA which is located just over an hour from San Francisco, CA . It’s a city very isolated from the design industry. Staying motivated is honestly very difficult because of the lack of designers to progress with. I guess I’m lucky to have a sincere love for design and art. I have a small handful of things I love in life which I’m completely committed to, one being design.



Do you have any new projects coming up that you can tell us about?


I’ve been working on a brand overhaul for a small backpack company called “Gregory” with a handful of people over at BKWLD.com. The rebrand encompassed everything from their brand positioning, message, identity, to producing viral videos and a website overhaul just to name a few. It’s been quite a fun experience. Running around the city filming a professional rock climber act like an ass was totally fun! Look for the overhaul later this fall. The current brand/site is a turd.



What do you know about your country’s design/designers?


We (US) kick ass like the rest of the world! Brazil though has always had a unique flare. I’ve really been influenced by work coming out of Japan lately. Their ideas are always driven first by technology and aesthetic secondary, but because the technology is so damn cool the aesthetics naturally become just as cool. The first Japanese site design that comes to mind is the “Cup of Noodles” site by www.dentsu-razorfish.com . Who knew a site for a foam cup could be so amazing! Oh don’t forget about all the Uniqlo sites, they are all on fire!



Any words you would like to pass it to new comer designers?


Don’t be afraid, and if you are, force that fear to be a positive motivator. We are all thrown into situations that are new and well out of our comfort zone. Use that fear as a motivator and don’t be scared of failure or the word “No”. It will make you stronger. This is easier said than done, but it’s a shame how many new designers call it quits because they are just simply scared.



What is your most favorite commercial design of your own?


Man, that’s really difficult to answer being that I have many favorites all for different reasons, but since you’re asking me to choose, I’d say https://worsethanafairytale.com. That being because I was given the freedom to explore my personal design style. The site became a turning point in my artistic ability to create surreal landscapes. It’s now a preferred style and another “go to” tool in my design belt.



Name 8 designers you like it most?


The first few that come to mind are…


Scott Hansen - Iso50.com
- I had the honor in working with him for 1-2 years or so. Learned a lot, amazing designer and musician.
Chuck Anderson - https://www.nopattern.com
Nigel over at - https://www.electricheat.org
Steve Rura - https://www.letters-numbers.com
Demtre Arges - https://www.practiveworkplay.com
Nicolas Will - https://www.nicolaswill.com
Sarah Calvillo - https://www.amongmadpeople.com/motion.html



Any final comments?


Thank you for the interview of course and for those reading please feel free to say hello. I’m always down to meet new design buds. Take care.



Design: Interview with Gary Haslam

gary-haslam




To be given a design job one day for Omni Trio, the next day EZ Rollers, the next Technical Itch, I guess I’m just lucky!”


- Knowledge Magazine




I’ve been meaning to post this small interview I did of Gary Haslam a few months ago. Gary is currently Head of Design over at the “Massive” agency Syzygy. Gary has also worked for industry greats such as AKQA, Holler!, and Eject Limited, but also has a huge history in pioneering the design aesthetic for the king of all Dn’B labels: Moving Shadow.


Drum n’ Bass album art is what first introduced me to graphic design so I have real soft spot for it. That being said I wanted to ask Gary just a few simple questions about his time working with the label and it’s artists. Gary pretty much lead the way for all things design within the dn’b scene. Take a peek at his entire collection of designs, or a trip down memory lane. If you ever owned a Moving Shadow record, odd’s are Gary designed it.


Don’t miss this!
Gary Haslam - A history of Drum & Bass 1995 -2009




Enjoy!



9 Questions with Moving Shadows - Gary Haslam





1. How did you first get hooked up with Moving Shadow?


I studied design in college and met Sean O’Keeffe, the man behind 2 Bad Mice. I had no D&B knowledge up till then, he introduced me to the “Helicopter Tune” and 2 bad mice’s “Underworld” and that was it! He produced the design for Moving Shadow then and asked if I wanted to do a few sleeves as he was concentrating more on the music (Deep Blue). First sleve was for “Cloud Nine” and the first LP was the “Jungle Renegades compilation”.


2-bad-mice-jeffdoesean-okeeffe_jeffdoe1


2 Bad Mice’s 3rd release Sean-Okeefee







2. What’s the story behind the original Moving Shadow logo? Can you share who was a part of that and how it came about?


That was already in use when I started designing for them and I believe was drawn by Rob Playford, the Boss! I took on the logo 2 after a few years and modelled it for a 3D feel and updated it a few years back, when he became more iconic and sleek.

The original iconic Moving Shadow logo
was designed in 1990 by Rob Playford himself.








3. Was there a standard design process for each artist? Did some artists contribute more than others?


I used to be supplied the artist name and track name and would go from there. Some tracks had cool names that you’d work with such as the classic LP “Professor Tsungs Art Of Sciencefunktion” for example. Others designs I’d be allowed to be as creative as I wanted to, so the freedom was great for experimenting with styles,type and layouts etc. Dom & Roland, Adam F, Hoax, EZ-Rollers and Omni Trio all used to be heavily involved with ideas and concepts for their releases.







4. What artists did you enjoy working with the most?


Dom & Roland, Adam F, Hoax, EZ-Rollers, Omni Trio and Rob Playford. I also really enjoyed working with Sean O’Keeffe “the man behind 2 Bad Mice” on the Moving Shadow identity and releases for the “10.0 series” of 12″s as well as “The Rob & Goldie” gold discs, “99p series” posters and the tour designs.







5. What was your most challenging design and or artist to work with?


Killabite, for me was a nice challenge. There wasn’t a brief and I really wanted to do a completely typographic approach. Omni Trio’s “Even Angels Cast Shadows” was also a tough one as it had to be as good as the title. Initially I had a vision in my head and was just a case of executing the design in an illustrate manner and making it simply work.
killabites-moving-shadow-jeffdoe
“Killa Bites” was released in 2000








6. There’s a lot of photography used in your more recent work. How much of it is yours?


A mix of both photography, friends, photoshop generated/3d stuff (a lot for Charge Recordings, Rise Of the Machines and Transformers etc) and stock image libraries when needed.







7. The first dnb record I ever bought was the “Drumfunk Hooliganz 2″
single. The illustrations from that series were sick. Are those all your original illustrations?



Yep, drawn by my better half Louise. She has produced a few for me “Professor Tsungs Art Of Sciencefunktion” with the sleeve and inner bag illustrations of the “Guardians…”, Drumfunks 1 and 2 and the angel from Omni’s “Even Angels…”.


ez-roller-jeffdoe


Professor Tsungs Art Of Sciencefunktion LP released in 1999


ez-rollers-jeffdoe


Drumfunk Hooliganz II- Single released in 2000





Omni Trio - Even Angels Cast Shadows released in 2001


Omni Trio - First Contact

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.








8. Out of the 500+ albums you designed which designs are you most proud of?


Hard to say as most of my work was done with a reason or purpose which was appropriate to each job. I’ve mentioned a few, but some of my favorite 12″’s were designed for Universal Project, Dom & Roland, Tech Itch, Dieselboy (with We Work for Them’s original artwork).







9. What was your final Moving Shadow design and how did your relationship with Moving Shadow end.


Final sleeve was “05.2″, but have worked on a few projects with Dom and the EZ-Rollers or their Intercom label. Still feels like Shadow. Haven’t designed much recently, the last projects were for DJ Marky on Innerground and Dom’s “Through he Looking Glass”, but still designing none the less, but different industries, more corporate, (automotive, fashion, mobile, sports, pharmaceutical) but theres always that style that is great to bring to other clients where you can such as car configurators and microsites, where the look and feel is a bit more edgy than say pure corporate design.



Design: Meet Adobe’s “Dweezlbug”

adobe_dweezlbug__jeffdoe


As of lately I’ve really been meaning to explore Photoshop CS4’s 3D tools. After researching the programs new native 3D tools, they seem to be much more powerful than I had initial imagined. I also was really impressed with Adobe’s latest promotional site where artists Genevieve Gauckler and Erick Natzke created a beautiful creature using the suites new tools. The site features a brief breakdown on all the tools and techinques used such as the new native 3D tool, adjustments, 3D layers and also a bunch of new flash tools and techinques. I love it all!


https://adobeartists.com/dweezlbug/index.html


Enjoy!



Portfolio Update: Scion Drive Tour 09




The latest Scion Drive Tour site featuring cool After Effects, an interactive map, photo gallery and live fundraiser ticker.

More interactive portfolio updates coming this week…



Jeffdoe soon to be featured in .Net Magazine




Associate Editor Oliver Lindberg of .Net Magazine just recently contacted me with some really exciting news. I was asked to take park in the “makeover” section of .NET (practical web design). The section is a full 2 page spread where I choose from a list of sites at are in desperate need of a total overhaul. After the design I’ll be breaking down my design similar to small case study. Lots of work but, lots of fun! I’ll post again soon as I’m finished.



Jeffdoe recently published in Taschen’s latest.




“… a fast-food, high-energy fix on the topic at hand.”

- The New Youk Times Book Review



I posted a while back that my work had been recently published in Taschen’s latest “Web Design: Navigation”, but I just got my hands on it so I took some quick and dirty photos of the featured pages. Thanks to the flash masters Ben Borowski and Phuong Nguyen who made these designs come to life. Thanks Dudes!


It’s super hot right now; 3rd best selling Tacshen book. Buy It Here




Drop Dead Gorgeous




Thalia




Mia Sable



Pixel Jam Games




I stumbled onto a small gaming site the other day called PixelJam which had some really cool things going on.


Their site showcases 5 simple yet really awesome retro 8-bit inspired flash games. They have what seems to be a cult following with their games being that the site consists of mp3 downloads, T-Shirt iron on’s, social community links and fan art. They also take their 8-bit soundtracks seriously. The majority of tracks are produced by Mark Denardo, whom is super popular in the 8-bit music scene.


When I was a kid I would place my cassette recorder up against the tv speaker and record music from Sega games like “Out Run and Space Harrier”. Man I wish I could find those tapes; hilarious.



Mark Denardo


“It’s a good time to be around making music because there’s so many new things happening and so many new ways of expression. It’s not just about making a record or making a album anymore; an album could be a video game or a comic book or a film.”
- Mark Demardo






Dino Run Trailer


At first glance this game looks cheesy, but it’s actually a super fun and addictive game with unexpected depth. Here’s a review by Indie Nation and the game trailer to show ya what it’s all about. Each level only takes a few minutes at a time and is great for little work day breaks. You can also save games and come back later for more.


Play Dino Run



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Most Recent Work

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